The Game Design Forum

Going Deeper

This is the place to see the extra content from our features, our bonus media updates, and any ideas from the forums that get promoted. Some of the most interesting ends and odds end up here, and it updates frequently.

The Problems of Subscription Gaming

From Enduring Impressions: World of Warcraft

Blizzard has an enormous amount of revenue coming in from their cash-cow MMO. Millions of dollars a month sounds like it could allow for a lot of investment in game design. And yet that's not what we're seeing in the upcoming Cataclysm expansion.

Persuasiveness in Games: What Does It Mean?

From "Can Videgames be Art?"

When a work of art brings you so deeply into its world that you forget what is and is not possible, you're a captive of persuasiveness. Videogames do this too, and in some pretty amazing ways.

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